João Amaro Lagedo
software engineer
EN PT

writing

Elysium: a vampire walks into Unreal

How Elysium turns Bloodlines' files into an Unreal world, then tackles the harder job of making that world behave like the original game.

  1. Teaching a 3B model to write about music

    How Ficino uses Apple's on-device foundation model, where the 3B falls over, and what a LoRA adapter trained on 3,000 synthetic examples actually fixed.

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  1. code

    Dreams to Reality

    Reverse engineering Cryo's 1997 game toward a portable engine called OpenDreams.

  2. code

    Elysium Unreal

    Reconstructing Vampire: The Masquerade – Bloodlines in Unreal Engine 5.8.

  3. code

    Legion

    AI-driven character adventure in a corporate-dystopia setting.

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